'Project Overview'

 
'The Yellow House'
by Huseyin Karaaslan



Hello friends. Based on my work ´The yellow house´, I have tried to sum up how it was created. It consists of 3 parts: modelling, texturing and rendering.

Modelling:

1 - Let us start by drawing a ´plane´ with the same measurements of the house and then let us convert it to an ´editable polys´. If the house is not going to have a square shape, then let us define the ´faces´ that will signify the walls.

2 - After having deleted all the unnecessary ´faces´, let us click the surface and use ´inset´ to specify the thickness of the walls.

3 - Now let us click the surfaces we created with ´inset´ and ´extrude´ until we reach the height we desire for the ceiling.



4 - For the windows and doors, let us draw boxes. After having placed them, let us ´attach´ them to each other.

 

.

Let us click the wall and use ´boolean´ to create the window and door holes. Let us then switch it to poly and after having used ´boolean´, let us delete the unnecessary ´edges´.

Where the windows are concerned, let us cover the gap between the outer and inner wall using ´bridge´.


Part 1 - Modelling the Yellow House
Page 1

Part 2 - Texturing the Yellow House

Part 3 - Rendering the Yellow House
     

This image was created using a few of the hundreds of textures from the Total Texture CDs - very comprehensive texture collections priced with the hobbyist in mind. To see more examples, download free
samples and read full details follow this link



3D Total Homepage