'3D Studio MAX'

.
'Vray render - using IRR and Quasi Monte Carlo'
by Hao Ke La


Click Render ....


Looking better , but in my opinion it is still too bright. This step is up to you, I will decrease the Vray light mutiplier a little bit more (down to 6) . Click render.


Enough for me. Let's begin making more warm feeling by adding the sunlight. I used Target Direct light.



Click Render.



Last step is to put some furniture in and set up a high render for final image. Go to Irradiance map, choose High for current preset and change HSph. Subdivs to 25 (you can put this value higher to get higher quality , but 20-30 is good enough ).




3DTotal Advertisement - We need your support!

As well as you tutorial hungry people eating through a terabit of bandwidth each month we also have many additional staff and running costs involved in creating these free pages. We want to continue bringing you many free tutorials and resources everyday, so PLEASE check out our products and amazon affiliate schemes via the above banners. Many thanks!




For further improvement, saving this final render image as .TGA file. I used Photoshop for the background and color balance...Here is final image.


And that is all about this tutorial. Thank you for taking time reading this tutorial. if you have any questions, contact me at kehaola@gmail.com.

Page 3


3D Total Homepage