This
is a model that was on display at
the amazing Roskilde Fjord Vikingship
museum, near Copenhagen. Some of
the rigging is visible. Off to the
right you can just make out the
dark hulk of the assembled and mounted
wreckage of one of the six Viking
ships that had been recovered from
the silt of the Fjord.
1.
Open file ship_tute18.lwo
and select an empty layer
with the yard in the background
and put down these points
and connect them with an Open
Curve.
2.
Continue to create points
until you reach the center
of the yard (Y axis). Connect
them with an Open Curve as
well.
3.
Copy all of the points halfway
down the mast. Straighten
them out (Set Value), and
then copy them again to about
where I show them.
4.
There, you now have created
half the points for the sail.
Go ahead and connect them
with Open Curves the same
way you did the top row of
points. Then connect them
all vertically. After that
you will shape the sail a
bit, to make it appear as
if it were slightly filled
by wind.
5.
Just in case this happened
to YOU, select all points,
go to Set Value (<Ctrl><v>)
and set all points to ZERO
in the X axis. Piece of cake.
6.
Go to the side view and drag
the center row of points forward.
7.
Now select just the bottom
row and slide the points (holding
down <Ctrl>) as shown.
Next, select the center row
of points and sort of follow
the bottom row. When done,
IF you were to mirror the
polygons, it would look like
the image on the right. It's
about the look I was after.
8.
Now you can start patching the sail<Ctrl><f>.
Use 1 and 5 as the number of rows and
columns. Let's see how that works. Looks
ok to me. Continue until the entire
sail has been patched. After you're
finished, mirror the whole thing (polygons
please) in the Z axis, and you're looking
at a passable sail, IMO. Select it,
hit <Q> and name it Sail. Make
the color double-sided.
Sometime, in the next part, you'll be
texturing it anyway. Save file as ship_tute19.lwo
9.
Rigging! We will now add the
necessary lines to the ship
and if you want to get any
more into it. I will leave
that to each individual. We'll
need four lines to keep the
mast up. Two in front and
two in back. We will also
need four lines to control
the sail, all leading to the
back.
Open
an empty layer and have the
mast and sail in the background.
Create these points. Select
the end points and move them.
Then go to DISPLAY/Select
Inverse and copy and slide
the other points as shown.
10.
Go to MODIFY/Drag and move
the points and I did. Connect
the dots with a Closed Curve.
11.
Go to an empty layer, keeping
the curve in the background
and create this disc.
12.
Rail Extrude it, and call the
result "Sail Holder". We now
created the rope that holds
the corners of the sail and
keeps the sail and hoops from
bunching up. Mirror the Sail
Holder and color it the same
as the Hoops.