“The
Vaults” is an extension of my
Church Model. Unlike church which
was created in Maya this is created
in 3dsmax.
Model Details:
All
the modeling is done using
polygons & since I’m
planning to use radiosity,
models are lowres & are
cleaner compared to the rest
of my highres models.
Lighting:
The
next step is to work on the first
pass lighting. This makes the texture
work a lot simpler. I’m using
3dsmax 5.0 built-in radiosity plugin.
To achieve the effect of light through
windows for radiosity calculation,
I’m assigning a self-illumination
materials to windows & the strong
white light. I can use the photometric
sun, but this way the results are
much quicker & cleaner. To make
the illumination work the base material
should be Advanced Lighting Override
& the sub material should have
self illuminations properties. To
simulate the shadows later in the
rendering, I’m using a regular
spot light (not the photometric
one).
3DTotal
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Texturing:
For
texturing I usually use my digital camera or
use a texture CD (which is more convenient).
In this case I’m using the texture cd
. Since these “3d total Texture”
cds auto run feature use Windows Explorer, it
makes it a lot easier to browse through the
textures. I just make sure that I select the
appropriate resolution for my texture. Using
the highest possible resolution would not give
you the best results all the time, specially
if the texture is tiled a lot. So if its tile
& I’m not getting a close-up of the
texture I would use the low-res version.
Below
are the textures & the material network
I’m using:
The
detail of one of the material network of wall
is shown below:
Finishing:
After
the texture pass & adding all
the layers to the materials, I went
back to final lighting pass. Once
its done I increased the resolution
of the rendering & the shadow
map & rendered & saved the
final image.
This image was created using
a few of the hundreds of textures
from the Total Texture CDs
- very comprehensive texture
collections priced with the
hobbyist in mind. To see more
examples, download free
samples and read full details
follow
this link