A connection between Half Life 2 game and my hometown, inspiration taken from a place called Mandalina, actually the path from Mandalina to Solaris, it really looks like Half Life 2 down there. I wanted to capture that bright sunny day glow, preferably morning.
Modeling, lightning, setup:
3d studio max 8 Texturing: Adobe Photoshop
CS Rendering: Brazil Rendering
System / Vray Advanced 1.45 Compositing: Adobe Aftereffects
7
Objects: 1,163 Polygons: 1,371,404 Lightning; 2 omni lights (baked
in the irridiance map), generated
skylight, HDRI background
Global Illumination, Irridiance map,
no secondary photon bouncing (yes
it's only 1 bounce)
Rendering Technique: 6 layers, 3 passes
(reflections, refractions, RGB map)
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Inspiration / Idea / Concept:
Here are some of the photos I used for inspiration, in most cases you probably won't connect Half Life 2 with these, because 90% of my inspiration is based on memory 7-8 years old. These are from my hometown of Sibenik.