Now we have to export the mesh. We go again to the Export Central and this time we check the mesh. We click on Build mesh on play and next we click on play! Our mesh is ready! Let’s go back to 3ds Max and prepare our scene for rendering.
Illumination, materials and render (3dsMax) :
Let’s start by importing the mesh that we’ve just created.
3DTotal
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When we created the new realflow project, it creates a folder with the name of the project. Inside this folder is another one that is called meshes. Inside it is the mesh. Select the first file and open it.