'3D Studio MAX'

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'How to build and destroy a procedural Wall'
by Augusto Lombardi


Finally it's time to close the ParticleView. Take a look at the scene and save it making sure the result is quite similar to the image below.



Animation:



Turn on the AutoKey in the lower right part of the screen, select the spacewarp SDeflector01, move the timeline to frame 25, set position to X=1 Y= -19 Z=47, rotation X=10 YZ=0, move at the frame 50 and set position X=1 Y=15 Z=35, rotation X= -10 YZ=0, move to frame 75 and set position X=1 Y= -26 Z=24, rotation X=10 YZ=0, move at the frame 100 and set position X=1 Y=13 Z=16, rotation X= -10 YZ=0, move to frame 125 and set position X=1 Y= -10 Z=6, rotation XYZ=0.






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Now turn off the AutoKey, save the file, click Play and look at the result. If everything was right you'll have something like this image. Right click and download the tutorialEND file. Enjoy your wall destroyer!

Conceived and realized by Augusto Lombardi.


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