Now adjust the camera and target to view something like the picture.
You can add objects like furniture, lamps, picture frames on the walls, etc. Whatever needed to give the house some “life”. I will just add simple objects to simulate furniture and so on. I’ll add a simple tile texture to the floor as well. This is what we have now.
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You can add lights and do test renders (press F10 for the render window) until you have the “look” that you desire.
Once you are happy with how it looks, select your camera view and then go to the “Utilities Panel”. Select “Panorama Exporter”.
In case that it doesn’t show in the ‘Utilities’ submenu, select “More” and look for it there. It comes standard with max R.6.0. You don’t need to download it or anything. I’m not sure if earlier versions of 3Dsmax has it as well.