'Maya'
'
Rigging a Palm Tree
'
by
Derek Smart
Email:
derek@derekthesmart.com
Lower the transparency of the shader about 60%.
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Switch to the Front Viewport and Activate your Joint Tool.
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Hold down the X key to snap your first joint to the origin of the Grid.
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Keep holding X and snap the rest of your joints up the trunk of the tree.
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Select the Custom setting under the Joint Size Menu.
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Lower the Joint Size to your liking.
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Modeling
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Rigging
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Dynamics & Skinning
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