Softimage XSI

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'Portrait of a mobster'
by
Alvaro Gasco


This is the start of the texturing work, I first did the bump map using high resolution photos for the skin texture



Then I started the colour map at the same time that i was experimenting with difussion




Finally, I was done with the shaders and I rigged the character to make a posse (something very simple) just to show in the rotation.





To finish, I wanted to make a nice render, something like a portrait, so I made a little composition with Photoshop to give some mood to it



I hope this can be usefull to you guys!

cheers


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