'Project Overview'

 
'Making of Sten'
by Eduardo Oliden Hermida



My name is Eduardo Oliden; I was born in Madrid, Spain, in 1977 and I currently work for ‘PyroStudios’. The model is based on a design that I found on the Internet, made by Steve Wang, for the movie "Guyver 2: Dark Hero".



The first thing that I did was to look for all the references that I could for the model. Then, I used these references to do a base model in 3ds Max 8.



I exported this model in OBJ format to load it into ZBrush where I added all the detail to the mesh.





When I finished all of the detail of the model, I exported a new base-mesh with more resolution that the first one. For example, if the base model created in 3ds Max is Level 1 and I add detail in ZBrush to level 6, I export the new base mesh from Level 3 and the rest of the detail (from Level 3 to Level 6) is done with a Displacement Map.



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This image was created using a few of the hundreds of textures from the Total Texture CDs - very comprehensive texture collections priced with the hobbyist in mind. To see more examples, download free
samples and read full details follow this link



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