We
can see that the fender is now part of the car's hood ! The next step is extending
our fender all the way to the doors hinge.
While
in point mode, press shift+= this is a point creation command now create 4 points
by clicking RMB. The created points should look like the image on the left.
After
moving the 4 created points go to the right view and select the four points as
shown in the image, follow the orders then hit p to create polygons. We have extended
our fender all the way to the doors pivot.
Work
on the rest all the way down untill you have completed the fenders section then
we can move to the next step.
From
the last step we can now see the result of extending the fenders section.If your
project doesnt match the image on the left you can go back to the last procedure
and have it check if you have done it in a different way.
Select
the 3 points as shown in the image and hit extender.
Move
the extended point and position them in the right places or just mimic the image
on the left.
Checking
it in all views makes your work more acurate and easy to edit.
Lets
stitch again! select the two points in order and weld them, the resulting polygons
should look like the sample on the lower left.
If
your project look exactly the same as the image, you've done a good job Michaelangelo!
now prepare for the next step.