'Project Overview'

 
The making of Fugitive
Mostafa Mahmoud Zaki



The Fugitive is full 3D scene done with 3D Studio max for modeling, Photoshop for drawing textures thathave been done by me and afterburn for final effects and Vray for rendering

Modeling

Start modeling BMW Z4 using Poly Modeling

Start by plane using Edge and take edge but edge to create the front.



Detach parts and add some details




3D_lighting



Add more details


Page 1



3D Total Homepage