'Project Overview'

The making of Fugitive
Mostafa Mahmoud Zaki

The Fugitive is full 3D scene done with 3D Studio max for modeling, Photoshop for drawing textures thathave been done by me and afterburn for final effects and Vray for rendering


Start modeling BMW Z4 using Poly Modeling

Start by plane using Edge and take edge but edge to create the front.

Detach parts and add some details


Add more details

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