Now
to finish off the steering wheel.
Do a bunch of extrudes and bevels
until you have something like the
picture below. Make sure you do
some chamfers to make edges crisp.
Create
a new cylinder and call this one
"Wipers & Signal."
Give it 4 height segments, 1 cap
segment and 18 sides. Position it
in the position shown:
Now
do some extrudes and bevel so that
you create the two handles, one
for wipers and the other for the
signal lights as shown below. You
don't need to use a Meshsmooth with
this unless you really want to since
it's not going to be seen up close.
Well
now the modeling for the steering
wheel is pretty much done, you can
now position it inside the car.
Merge the steering wheel file into
the car file. One thing you might
consider is to turn the wheel so
that the arms are not perfectly
horizontal. This just adds more
realism to it but it's a minor detail.
The
next thing to build is the speedometer.
Save your work and then go back
the the file you created the steering
wheel in. Create a cylinder above
the steering wheel and do some beveling
and extruding until you have something
like the image below. Name the cylinder
"Speedometer." Create
a sphere with the hemisphere setting
set to 0.6, call it "Speedometer
Glass." Non-Uniform scale it
and make it very flat but not perfectly
flat, just so that there is a little
curvature left. Position it in the
cylinder you created.
The speedometer of the Fiat
500 has a case around it. This
case is easily created with
polymodeling. Create a poly
and then do some shift+drags
and vertex tweaks. The start
of making it is shown below.
The
speedometer of the Fiat 500 has
a case around it. This case is easily
created with polymodeling. Create
a poly and then do some shift+drags
and vertex tweaks. The start of
making it is shown below. Mirror
a reference to the other side and
continue building until you have
something similar to the image below.
You can then weld the two halves
together.
Now
merge the file into the your original
file and put the speedometer in
its proper place on top of the steering
wheel.
Pedals,
Window Levers and Buttons, etc.
Pedals
are simple enough, all you have
to do is create a box then do some
extruding and beveling until you
have what looks like a pedal. I
created very low-poly pedals because
they will most likely not be seen
very often in the car. You can put
more detail in them if you wish.
Window
levers are just as simple. They
are made in much the same way as
you made the wipers earlier in the
tutorial. Start with a cylinder,
select polys on the side of it and
extrude them outwards to create
the handle.
If you look at your references,
you will see that there are a number
of buttons, switches and lights
on the dashboard of the car. These
are simply made with small cylinders
and a few extrudes and bevels. Using
your references, create the buttons
and switches found on the dash.
The ignition is also on the dash
and you can also make a key to put
in it.
Next thing to tackle is the rear-view
mirror. Once again, this is a very
simple object to make. Start with
a box and then extrude and bevel
and vertex tweak to get the right
shape, this should be easy for you
by now. You can smooth it if you
want but then you will have to do
some chamfering to keep it square.
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Next
thing to tackle is the rear-view
mirror. Once again, this is a very
simple object to make. Start with
a box and then extrude and bevel
and vertex tweak to get the right
shape, this should be easy for you
by now. You can smooth it if you
want but then you will have to do
some chamfering to keep it square.
The last interior accessory to create
is the sun visors that go on the
ceiling of the car on either side
of the rear-view mirror. Once again,
just make a box and mess with it
to get what you want.
Well
all the modeling for your Fiat 500
is done (unless you want to add
more stuff!) Now all that's left
is for you to mirror all the halves
and weld the vertices between them
to remove any seams Put everything
together and then create materials
for everything and render your car.
I hope you enjoyed following this
tutorial as much as I enjoyed making
it. Send me an email
and tell me what you thought of
it at my email address. Don't forget
to tell all your friends about this
tutorial!!
Since
I'm no good at texturing, if you
would like to texture my model for
me, I would be happy to send you
the file. I will then give you credit
on this website for your work. You
can texture it any way you like.