The map has now been generated and exported automatically after clicking on create all, so all that’s left to do is export the model (OBJ) at the subdivision with which you generated the various maps.
Import the OBJ in XSI and set the scene as seen in the next image
There is a limbo behind the model, with a black diffuse and a dark blue ambient. There are 2 spot lights with area lights, of which you can see the settings in the above image. The Render Tree of the head can be seen in the next image.