Softimage XSI

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'Dante Alighieri'
by Marco Menco


Import the head into Modo and do the unwrap.



Now re-export in OBJ from Modo and load in Zbrush to start detailing. Once in Zbrush, make sure that the UV is correct by doing a UV check and fix seams which are in the texture section of the tool menu.





It’s time to start sculpting in “edit mode”. Use symmetry on the X axis.



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