Welcome
to this little tutorial. For 99% of
this scene I used 3D Total's Scifi Texture.
How did I do it?
Frame
and Bulkhead
First
of all I defined the general shape of
the hallway and put up pillars/frames,
that divide the hallway, accordingly.
The frames consist of three extruded
splines. The third Extrude Nurbe has
mountings for the lamps that are integrated
into the frames. The two outer frame
elements enclose the third from both
sides.
The
bulkhead at the end of the hallway was
made in the same way. The doors are
simple polygonal objects. The frames
were equally spread over the hallway
and boxes were placed inbetween for
a floor.
Floor
The
whole scene was then textured in Photoshop
working from the top view. The original
yellow/black stripes on the CD were
not wide enough, so they were extended
to the left and right. I defined the
the floor corrugation as a pattern and
filled the whole texture with it. The
thicker outlines were simply drawn with
the line tool and slightly edited so
that they appear to be more irregular.
Finally a dirt mapwas blended over the
texture.
Walls
Die
Wände bestehen aus einfachen, teilweise
bearbeiteten Würfeln. Durch die
entsprechenden Texturen erspart man
The walls are simple, partially modified,
boxes. Through adequate texturing you
can save a lot of work here while maintaining
a detailed look, especially in dim lighting.
;)
Crates
The
crates are simple boxes with some beveled
edges and different textures. Similarly
simple made are the grilles in the floor,
as well as the fans in the wall and
the bar on the ground in the foreground.
Scene
I
thought long about what was going to
happen in the scene. After a couple
of attempts I decided to go for the
giant spider, alos because I had previously
made it some time ago. ;)
One
of the spiders grabbed a marine and
spun him in a cocoon. The cocoon was
made of several layers of a slime-texture
(see below) and a polygonal object that
houses the marine.
Lighting
The
scene is lit by the single flashlight
of the marine and the light that breaks
through the hole in the ceiling. The
rest is done by radiosity.
This image was created using
a few of the hundreds of textures from
the Total Texture CDs - very comprehensive
texture collections priced with the
hobbyist in mind. To see more examples,
download free
samples and read full details follow
this link