Hi . My name is Deniz ÖZEMRE from TÜRKİYE/Çanakkale . I am 28 years-old freelancer 3d artist.
This work has some specific areas that I have developed myself in years while
working on character modelling/texturing and I want to share them with you as
much as possible.
The character was done by using 3dsmax7.5 but sometimes I have used XSI for modelling and
unfolding the mesh but it doesn’t matter at all. I have included as part of my research, all the photos I used and help to explain "Who is Atatürk"? Atatürk is the founder of Turkish Republic who lived between 1881-1938 . He was a very inspiring and charismatic leader. A commander, a teacher, a president and much much more... For these reasons it was a challenge for me to work on him. In this article I won’t go into every specific detail but I will explain the more important parts. First mission is gathering references and knowing about how he looks like when
walking, looking etc and the volume of his body... This knowledge will help
me while i construct my rigs and model. I have used google search engine and
found about fifty reference photos and here are some of them.
Ok . Now I can start to model. I always use high polygon levels on my models cause it will help me if i want to make some displacement maps with zbrush.