'3D Studio MAX'

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'Oolox Project Overview'
by Pierre Bourgeot



''I started this project after being really inspired by Aaron St. Goddard's
great concept of the Oolox''

Modeling:

I used box modeling to model this character roughing out the shapes first to find the desired proportions; I then focused on building the details.

I started with the head...


Moving down to the torso...





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Now creating the arms and hands...


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