Now click on the drop-down menu "Modifier List" and go way to the bottom and find the modifier called "Symmetry".
The parameters in Symmetry are very simple. Choose the Mirror Axis, in this case it should be X. If you see nothing, check the Flip options. Now it should look just like it did before - squares on both sides of the face. The difference is that now, any changes you make to the left side of the face will automatically happen to the right.
Click back down onto Editable Poly... ah! the other side of the plane disapeared again! No worries. There are several buttons directly under the modifier stack, one of them is "Show End result Toggle On/Off". If you click on this button, even if you're working at the bottom of the stack in the editable poly modifier, it'll show the end result with all of the other modifiers applied to it.
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Quick Tip
If you're aiming for high poly modeling, a great way to work is to apply a Mesh Smooth modifier to the end of the stack, but work in low poly. You can see how the model will look with the high poly end result, but still have the ease of working with fewer vertices and edges that comes with low-poly modeling.
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Start move some vertices around to match the edge loops we're aiming for. Right now we're only working in one dimention, so it's still just a flat plane, but later on, we'll start pushing in and outwards and giving depth to the face.
Okay, so 6 edges isn't enough to get much done is it? You want to add some more edges in and it's pretty easy. There are several ways to add in more geometry. One is to connect selected edges, another is to cut edges. Right now we're in vertex sub-object mode, but we need to be in Edge mode, so select it from the modifier stack.
Select and edge and click the button that says "Ring". It selected all of the ledges paralell to it in a row! If you click the button that says Connect, it'll create edges going along the center of all of those edges. If you select an edge and click on the button the says "Loop" it'll select all of the edges in a straing line. These selection tools are quick and easy ways to select groups of edges. You can also do it manually. Click on an edge and hold down the Control key as you click on additional edges. If you select a group of edges and click Connect, it'll create new edges connecting all of the selected edges.
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