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Have
you ever tried building your own brushes in
Photoshop? If you have, this tutorial is designed
to let you explore the two concepts of designing
your own texture brush and your own shape
brush. I'm basing the tutorial on a pattern
extracted from a fake-leather photo, used
as the main element for your new brushes.
If you have no idea really of how to design
custom brushes, I suggest you first go through
my tutorial "a rough line", where
you will design a basic brush and get to know
the controls and settings.
Custom
brushes are probably not the right way to
go if you need a pattern for one image only,
but a good set of your own brushes can help
you in your day-to-day design work. Custom
brushes is a somewhat unexplored feature with
lots of potential.
Over
to the important stuff.
In this tutorial I will go through the process
of designing a pattern that you can use as
a base, in different ways, for your new brushes.
The two brushes covered here (variations of
the same idea) are good for discreet leather
textures. Just painting it over a brown surface
won't do the trick, but combined with layer
blending, color mixing and a few additional
brush strokes, you can produce really neat
results.

Preparing
a pattern
To
have something to work with we take a reference
image of some sort (in this case a photo,
but it might just as well be a painting or
a sketch). The important thing here is the
pattern. We extract the pattern by reducing
colors
and tweaking the contrast heavily, until all
that is left is a grayscale image (I leave
this to you since there are different ways
to do it, depending on the image). Next step
is to make the pattern tile. I prefer working
with "Filter/Other/Offset..." but
you can also try out the "Pattern maker"
in Photoshop CS. We then copy our pattern
layer and make it transparent (black on transparent).
Easy solution is to simply copy the whole
layer and add it as a mask to a completely
black one. The final preparation is now to
create a selection circle
around an area and use "Select/Feather..."
on the edge (a setting of 5 pixels was used
for the brush below). After we have deleted
everything but the selection, the basic brush
shape is ready for action!
"Bumpy leather"
- Texture brush
0.
Define Pattern
First of, we need to add our tiling pattern
to Photoshop's pattern gallery. The images
in that gallery are the ones you can access
in the "Texture" setting for a custom
brush. We select the image (make sure you
select the edges just right, so the tiling
behaves perfectly) and go to "Edit/Define
Pattern..." in the main menu. Now we
have what we need for the first brush.
1.
Brush Tip Shape
This brush will mainly use the "Texture"
settings to achieve the desired effect so
here we will simply select a normal rounded
brush tip, with a fair amount of soft edges.
What the tip really will define is not how
large the actual pattern will be when you
paint, but instead how much of it that will
appear when you draw your brush strokes (think
of it as painting a mask for the pattern).
2.
Shape Dynamics
Nothing much to see here. We will use these
settings only to get the pressure effect you
need when using a stylus or "stroke path".
Depending on how you plan to use this brush,
you might not even want the pen pressure control
activated. For example, if you use a pattern
of a brick wall, you might just go for a nice
and large brush so you can paint your texture
with a few, quick, brush strokes.

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