3DTotal: One project listed on your website [Click Here] really caught my eye because it’s just so different to what we normally see on artist’s sites and that is the light installation ‘EDGES4’ [Click Here] for the Berlin Fashion show. Can you tell us a little about how this project was realized and how the amazing effects were achieved? Till: After I already had done three other installations I was invited to do this projection and stage design by the lingerie fashion label Trés Bonjour. Frank and Vio also provided the fantastic team that made the whole thing possible by building and organizing everything. I created projections for two separate video projectors, all synchronized to a 15 minute soundtrack by the Zerb. So the whole experience was over after 15 minutes, which is quite different from my other installations which ran over five days. The topic of the
show was “deep sea geishas” so I worked with particle flow to create bubbles and created an underwater feeling. The particles and other animated graphics interacted with the structure of the room, for example the bubbles bounced back from the real-world wall mounts. The reaction between projection and underlying geometry of the real world is the basic concept of all my video installations, which you can find [Click Here]. Artistically it is the transformation of my projection mapping based CG workflows into the real world where it erases the borders between reality and virtuality, which is related to what my life as a CG artist feels like.
3DTotal: The final effect is really quite incredible! What sort of feedback do you get from the live viewers for these installations? Till: The reactions are usually positive, sometimes enthusiastic. Many people would like me to create such an installation for their companies, homes or offices, but at this point the high effort compared to the short lifetime of it becomes an obstacle. Strong projectors are expensive, the projections have to be adjusted carefully at the start of every cycle and the projections are only visible in darkness, so that these installations are always a temporary and volatile experience.
3DTotal: With so many high profile 3D projects under your belt, when you think back which ones really stand out for you and why? Till: Certainly the most important project for me was Delivery, because it brought me a lot of attention and changed my creative focus totally. When the film was just finished I never expected how much it would change my life by bringing the independent side of creativity in front of the commercial one. Another important project for me was “Salad” which brought me an incredible amount of feedback and made me become a personal friend of HR Giger and Leslie Barany, or “Dishes” because it’s one of these simple ideas I am looking for.
3DTotal: A lot of upcoming CG artists dream of making it on their own as freelancers. What do you think are the two most important pieces of advice you can pass on from your experiences? Till: To keep things simple and to finish pieces. Actually both of these are the same thing - many talented people have great ideas, but find it difficult to finish projects because they get bogged down by technical problems and so they never publish things. But publishing is important to get feedback, learn from it and move forward. To bring your works to a presentable state and then get them into online forums, film festivals, etc. can be the motor for a career and a lot of fun, too. But an early and important component in this chain is the working efficiency, which for me means treating the technology as a tool and not as the art itself. Therefore I have very little interest in geek talking about the speed of my computer or the thousand plugins, scripts or whatever exist; I only want to hear about them in the moment I need them for something specific, to keep it as simple and time-effective as possible.
3DTotal: Sounds like great advice Till, thanks again for chatting with us, we look forward to seeing what you come up with next!