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3DTotal : Hi could you tell us a bit about yourself?
Julian :
Hello there I’m Julian. I’m a 31 year old. From the UK. I’m mostly a modelling and texturing artist, but also do concept design, rigging, animation and some compositing. Mostly focusing on creature work.
3DTotal : When did you first notice you had artistic talent?
Julian : Hmm I can’t say, when I was young that I ever noticed I was particularly good at Art. At school I was very average. It was only once I left School I became interested in art. I started teaching myself how to paint. Thereafter people started commenting on my work. Then I realized, I might actually be quite good
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3DTotal : What first got you started in 3D?
Julian : I started doing Computer Graphics by accident really, I was making some simple flash animations for a website back in 2001 and I happened to see some flash movies that someone had used the program called Poser this interested me and I got hold of the program and made a few flash animations using it for another website. At that time someone mentioned the program Maya, a program I had never heard of before, I got hold of the trial of the program and I found it very very interesting and a great challenge. I was mostly selling my work online back then and I decided to take a year off painting to have a go at learning 3D. From then I never really looked back. I taught my self Maya, after about a year I starting getting a few job offers, but did not feel I was good enough to take on professional work. So I continued learning for another year. I now work professionally for a small company in London. Working on films and TV. Mostly creature work. Programs I use are Maya. (never really tried another 3d app), Photoshop, Deep Paint, ZBrush and Shake.
3DTotal : Do you have traditional art experience?
Julian : Yes I've a long background in what you might call traditional art, I actually left school when I was 15, with no
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qualifications what so ever, and probably not much of a future.
I had problems at school and my parents did'nt know what to do with me. It was just one day when I was 15, I was bored and had nothing to do, my sister was painting so I decided to give it a go. From that day, I started to get more interested in art. I would spend all day, every day painting. Mostly focusing on watercolours. I use to really enjoy studying old masters paintings.
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By the time I was 17, I was making a living selling my pictures in various galleries around where I live. Then I worked professionally as a watercolour artist for the next 10 years, until I became interested in CG
3DTotal : You've created a lot of unique characters, but which do you feel is your greatest achievement?
Julian : That’s a hard question to answer, as I’m never really satisfied with anything I do. which makes me try harder and improve my work.
3DTotal : And if you had the time, which film character would you like to create?
Julain : I’ve always found some of the characters in the Harry Potter series interesting, and would of been great to of been involved in the making of them for the films. I made a few of the characters myself I few years back these where a Dementor and a character called Kreacher. I really enjoyed making them and made them as photo realistic as I could, at that time.
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