3DTotal:
So what sort of things are you doing for this game?
Herbert:
I am currently responsible for high-res modelling (normal map gen), in-game modelling, texturing and UV-mapping.  I model weapons, armour, creatures and heads.  It depends on the
milestone requirement.


 
    3DTotal: Your latest pieces of work in your portfolio are some of the characters from the Metal Gear Solid series of games.  Why, out of the many characters from the series, did you choose these two, and how long did it take you to create them?
Herbert: I am a huge fan of Metal Gear, although I am very embarrassed to admit that I haven’t finished the third one, yet.  I am planning to make the entire crew of Fox Hound.  Each character took me about 1½ to 2 weeks to do in my free time.

3DTotal: So after modelling the crew of Fox Hound, what’s the next personal project we can expect to be seeing from you?
Herbert:
It depends on what motivates me later.  But most likely it is going to be creatures.

3DTotal:
As well as being an amazing 3D character artist, you’re also a very accomplished sculptor.  Do you think being able to sculpt helps you in the creation of your characters?

   
Herbert: Definitely!  The most valuable thing I learnt from traditional sculpting is showing weight and mass in characters.

3DTotal:
Throughout an artist’s career, they will always look at artwork by their favourite artists, whether it’s for research or inspiration.  So which do you find your inspiration from?

Herbert:
This list could go on for pages … CG forums are usually the first place I go to get inspiration. 
   
    Games as well!  I love buying art books for games, too. I don’t know how many times I have read through the art of God of War and Gears of War – but it has been enough times to make the pages come out! I try to always get Collector Edition games. My latest edition and my favourite one so far is the
    new Warhammer: Age of Reckoning game. I have looked at the art book every single day since it was released.

3DTotal: So away from modelling and sculpting, and art in general, what other things do you enjoy to do in your free time?
Herbert: Gaming!  I’m a huge fan of games.  Besides that, I really love miniature modelling (WW2 tanks, more specifically).

3DTotal: Well it has been a pleasure getting to know a bit about you.  One last question before we finish: what has been the most influential piece of advice that you have received throughout your art career?
    Herbert: Gather as many references for whatever project you are into as possible.  Keep observing and practising - you can always get better!

3DTotal: Thank you very much for your time.
 
 
 
 
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