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3DTotal: Hi Herbert, can you tell us about yourself please, and why you chose to become a 3D character artist?
Herbert: Hello Chris, I am an Indonesian, currently working in Canada as a Senior Artist for Propaganda Games. I first came to Canada to study graphic design about 7 years ago. When I took a Fine Art course, I realised that design was not really my strength. I really got into traditional art at that time. After I graduated from Fine Art school, I realised it was going to be very tough to make a living by only doing traditional art. I was asking around and did some research, and thought I should give 3D a try. Toy Story was a very inspiring movie that got me interested in 3D.
3DTotal: You’re one of the many talented artists that we have seen coming out of Vancouver Film School. Could you tell us why you think VFS has such a good success rate in terms of producing talented artists?
Herbert: When I went to VFS, I had no clue at all about 3D. I didn’t even know what a polygon or wireframe was! In the first 3 terms at VFS (6 months) they taught me a little bit of VFX, animation, and modelling. During that period of time, I knew that I wanted to be a modeller. I personally think that, because there is so much competition in VFS, it really forces each student to put his/her best effort into their work. Self motivation is also the main key to becoming successful at VFS. |
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3DTotal: With having no previous experience with 3D when you first started VFS, did you find it very daunting being there, or were the classes geared to all levels?
Herbert: Yes, I have to admit that the first couple of weeks were pretty rough for me. But I didn’t want to give up that easily, so I stayed after school and kept asking my classmates a lot of questions. I was very lucky that a few of them already had some basic 3D knowledge (and were willing to stay late with me to teach me). After a month or so, I started getting a lot more comfortable with the programme.
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3DTotal: You’re currently employed at Propaganda Games. Could you tell us how this job came about and why you decided to leave Bioware?
Herbert: I have always been interested in Propaganda Games. I personally think that Propaganda Games is one of the best game companies in Canada. I really enjoyed working at Bioware - everybody is extremely talented there. But I wanted to try some new and challenging project, and I really love Turok. Plus, there is no place that beats the beauty of Vancouver!
3DTotal: So in terms of working environments, how would you compare the two?
Herbert: I think they are both pretty similar. They are all game lovers and |
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really love what they do at work. Both companies have very talented artists who are very fun to work with. One thing I love the most is working with people who are very passionate about their work.
3DTotal: Could you tell us what you’re working on at the moment?
Herbert: I am currently working on an unannounced title…
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