go back
1 | 2

Lukáš Hajka interview


By 3dtotal staff


|
(8310 Views) | 1 Comments
| Comments 1
Date Added: 14th July 2014

Lukáš Hajka is a 26-year old freelancer in Slovakia that's breaking through the uncanny valley to produce incredible hyper-realistic character studies with Maya and V-Ray. We find out more...


278_tid_ib0DVUYP6RiLqE.jpg

Hi Lukáš! Thanks for taking the time out to chat to us! Can you start by introducing us with a bit of background about you and your role in the 3D industry?

It's a pleasure. What about me? I'm from Slovakia, I'm 26 years old. I guess I don't really have role in 3D industry – not yet, anyway. I work as a freelancer, mostly for local ad agencies.

Can you tell us about your photo-scanning explorations – how did it all start and where are you heading with it?

Well, I started with some environment props. Going around train stations and shooting/scanning interesting looking shapes and objects. Then I moved to the human face. In the process I found that the created scene with all the cameras calibrated around it was far more useful than the textured model itself. It allowed me to check the model from dozens of angles, everything lining up accurately. A great modeling environment, much superior to your average front, side and three-quarter-view reference planes.

278_tid_tumblr_mnd1l74hzl1ssciryo1_1280.jpg
278_tid_tumblr_mnd1l74hzl1ssciryo4_r1_1280.gif
278_tid_tumblr_monsgnciuK1ssciryo1_1280.jpg
278_tid_tumblr_mq954q9ikH1ssciryo1_1280.jpg
278_tid_tumblr_mqslswTlxX1ssciryo1_1280.jpg
Work in progress images for YOU LOT reveal Lukáš' remarkable attention to detail...

In your opinion, how important are personal projects like these to an artist such as yourself?

Very important. It gives me the freedom to do whatever I want, however I want. It's nice to be the person who is making all the calls, instead of being the middle-man executing other people's ideas

next page >
 
1 | 2
Related Items

Interview

Craft your own style

3D generalist Koen Koopman has worked in 3D product visualization for over 12 years but has also developed a portfolio of vibrant and varied works. Discover how...

Go to galleries 1
Comments 0 Views 3679

Interview

Damien Devaux: character artist interview

Dead Pulk character artist Damien Devaux shares some of his personal work and discusses the creation of his latest gallery entry......

Go to galleries 1
Comments 0 Views 2529

Interview

Christian Peck: 3D generalist interview

Scanline VFX 3D generalist Christian Peck shares his demo reel and talks about texturing and painting his ZBrush piece, 'Lauren'......

Go to galleries 1
Comments 0 Views 2953

Interview

Benoit Regimbal Cote: 3D artist interview

Benoit Regimbal Cote shares some of his portfolio and talks about his incredibly detailed 3D illustrations of everyday life......

Go to galleries 1
Comments 0 Views 2731
Readers Comments (Newest on Top)
avatar
Sarfaraz Yeaseen on Wed, 16 July 2014 6:14pm
extraordinary work. he has a whole thread on how he built it in CGsociety. can't remember the actual link. great work.
Add Your Comment