go back
1 | 2 | 3

Interview with Andrew Hickinbottom


By 3dtotal staff

Web: www.andrewhickinbottom.com (will open in new window)

|
(20590 Views) | 0 Comments
| Comments 0
Date Added: 4th July 2014

Andrew Hickinbottom talks about his career and rise in popularity through his stylized female characters and distinctive style...


266_tid_Comic-Con-curves.jpg
 

266_tid_zfeature_artist_profile.jpg

266_tid_zztimeline.jpg
3dtotal: Hi Andrew, can you kick things off by giving us a little background information about yourself and the type of work you create in (and for!) the 3D industry? Where did it all start?

Andrew Hickinbottom: I've been interested in 3D graphics as a hobby since the Amiga computer days. Free software on the cover of an Amiga magazine got me into it, and when I realized the high potential of this accessible and relatively new art form, I was hooked.
As 3D games got better (Virtua Fighter, Virtua Racing, Tekken, Tomb Raider) and TV and film makers started to use the technique more and more (Toy Story, Babylon 5, Reboot) I realized that this was the future.

266_tid_Yukiko.jpg
Based on Yukiko Kobayashi, an actress in the 1968 Godzilla film Destroy all Monsters

I continued practicing 3D as a hobby until I finished university (studying graphic design – something of a mistake!) and got my first job in the industry, realizing my future was to pursue my hobby – my true passion; not what I was actually studying for. Since then, I have worked full-time at three animation production studios, and I now freelance, specializing in stylized (mainly human) character work.

266_tid_1978.jpg
This is Andrew's caricature of Gaylen Ross from the 1978 film Dawn of the Dead


next page >
 
1 | 2 | 3
Related Items

Interview

Interview with Mariano Steiner

In this interview Mariano Steiner talks about the state of the CG industry in Brazil and what being a ZBrush Beta tester involves. You’ll also have the c...

Go to galleries 1
Comments 0 Views 11089

Interview

Romell Chopraa: character and concept artist interview

Senior character artist Romell Chopraa shares the workflow behind his Deadpool Kills the Marvel Universe image, and his future plans......

Go to galleries 1
Comments 0 Views 3119

Interview

Jader Santos: concept & character artist interview

Brazilian concept and character artist Jader Santos created one of the top voted gallery images in October, the "Pokemon"-inspired Gloom – check out his inter...

Go to galleries 1
Comments 0 Views 2550

Interview

Naughty Dog's Martin Teichmann: Artist Interview

We talk to Martin Teichmann, one of the latest talents recruited by Naughty Dog to join the Triple-A games studio in Los Angeles. We chat software, technology, ...

Go to galleries 1
Comments 0 Views 4174
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment