go back
1 | 2 | 3

Interview with Andrew Hickinbottom


By 3dtotal staff

Web: www.andrewhickinbottom.com (will open in new window)

|
(20205 Views) | 0 Comments
| Comments 0
Date Added: 4th July 2014

Andrew Hickinbottom talks about his career and rise in popularity through his stylized female characters and distinctive style...


266_tid_Comic-Con-curves.jpg
 

266_tid_zfeature_artist_profile.jpg

266_tid_zztimeline.jpg
3dtotal: Hi Andrew, can you kick things off by giving us a little background information about yourself and the type of work you create in (and for!) the 3D industry? Where did it all start?

Andrew Hickinbottom: I've been interested in 3D graphics as a hobby since the Amiga computer days. Free software on the cover of an Amiga magazine got me into it, and when I realized the high potential of this accessible and relatively new art form, I was hooked.
As 3D games got better (Virtua Fighter, Virtua Racing, Tekken, Tomb Raider) and TV and film makers started to use the technique more and more (Toy Story, Babylon 5, Reboot) I realized that this was the future.

266_tid_Yukiko.jpg
Based on Yukiko Kobayashi, an actress in the 1968 Godzilla film Destroy all Monsters

I continued practicing 3D as a hobby until I finished university (studying graphic design – something of a mistake!) and got my first job in the industry, realizing my future was to pursue my hobby – my true passion; not what I was actually studying for. Since then, I have worked full-time at three animation production studios, and I now freelance, specializing in stylized (mainly human) character work.

266_tid_1978.jpg
This is Andrew's caricature of Gaylen Ross from the 1978 film Dawn of the Dead


next page >
 
1 | 2 | 3
Related Items

Interview

Artist interview with Naru Omori

Talented veteran of the gaming industry, Naru Omori, talks about what makes a strong character and his time working as a game developer...

Go to galleries 1
Comments 0 Views 4200

Interview

Yanal Sosak: character artist interview

French character artist Yanal Sosak predominantly uses Blender for his works – check out his awesome characters and workflow......

Go to galleries 1
Comments 0 Views 2120

Interview

Crafting vibrant cartoon characters

We chat to Teodoru Badiu about his instantly recognizable creations, his 3D process, and his abiding love for toys and cartoons…...

Go to galleries 1
Comments 0 Views 1728

Interview

Kontorn Boonyanate: freelance CG artist interview

Check out Kontorn Boonyanate's creative and characterful ZBrush sculpts, and learn more about his process and story......

Go to galleries 1
Comments 0 Views 2174
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment