3dtotal: What is your favorite project you have worked on to date? And can you tell us about any projects you are currently working on?
Making short films was something I've always dreamed of and last month I had the opportunity to finish my own short. So, One More Beer is my favorite project, so far.
I'm in lucky times; I'm currently working as a character artist for a company called Nathan Love, based in New York. We are developing some funny characters for a big food brand. Besides that, I'm doing some pitching as a character artist too, with the guys from Meindbender animation studios.
Pedro Conti's short film One More Beer
3dtotal: As you mentioned, an image based around the city of Itobi helped land you a job at Seagulls Fly. Did growing up in São Paulo affect your endeavors as a creative person?
Creatively, I think so, but it's not a direct influence in my work. As São Paulo is the biggest city in Brazil, I was in touch with a huge variety of art, food and people, which opened my mind to different cultures and ways of life.
But what most contributed to my creative growth was my childhood. I was lucky to grow up in a place where I had great friends and we spent all our free time building things like skateboarding ramps and enjoying every single moment of being a kid.
3dtotal: What draws you to the style/type of art you make? And tell us what part of 3D you like the most and why?
I have really loved cartoons since my childhood, and the possibility of doing simple shaped characters with a realistic finish in 3D, excites me a lot.
Design is something that fascinates me too and as I mentioned before, I'm a really big fan of companies like Disney and DreamWorks. I also like many illustrators, such as Cory Loftis, Sam Mich, Jim Kim, Ivan Oviedo and Tiago Hoisel.
It's hard to tell you the part of 3D I most like, because I love all the steps. Honestly, character modeling, texturing and shading/lighting are my favorite.
After a few years working with 3D, I learned that each step contributes hugely to a good final image, and as I always worked as a generalist I had to learn and understand the importance of each one. Maybe it's easier to tell you what parts I don't like – rigging and simulation!
3dtotal: If there was a project you could have worked on, what would it be and why?
One my favorite animations is The Pirate
, by Meindbender studios, which was done as a promo for the Cartoon Network. It's definitely a project I would love to have worked on. It's perfect in all aspects: extremely creative in terms of design, with the pirate with an upside-down mouth. The characters have strong personalities, which makes the animation solid and funny.
The first time I saw this short film, I thought it was a mix of 3D with real footage, but no, it's a fully-3D production, which made me feel so sad. The render is completely realistic and every single object has imperfections and displacement maps.
"Sometimes spending a lot of time at the computer is like choking, creatively speaking, so taking a break is always welcome"
Nowadays I have the opportunity to work with Meindbender, and it's been like a dream come true. It's more than just a collection of mad and talented guys, bombarding this planet with their unique animation style; they are amazing people, humble and kind, and they deserve all the success and respect they receive.
3dtotal: How do you see yourself progressing in the future and growing as an artist? Are there any elements of working in 3D that you would still like to tackle and master?
You should keep in mind that art itself is a never-ending learning curve!
For sure I have a lot of plans in my mind for the future. I want to keep improving my skills in modeling, texturing, shading and lighting, but I'm sure it's not enough, as its just technical stuff. I'm really motivated by artistic development, like character design, direction, script and cinematography. I've spent the last 6 years studying 3D, and now I want to make some time for traditional art. As a self-taught artist, I didn't have the opportunity to take art classes and I really miss it in my work. I'm studying photography at the moment, which already helps me to understand a lot more about lighting and materials, besides the compositional aspects. So, I really want to go deeper into this subject in the future.
3dtotal: What do you like to do in the time that you get to spend away from your computer? Do you find your free time a great source of inspiration?
I love traveling and I think it's the best inspiration source ever. In October I was on vacation and now I'm back with a lot of fresh new ideas in mind that I'm ready to start work on. Sometimes spending a lot of time at the computer is like choking, creatively speaking, so taking a break is always welcome. Besides that, I really like to spend my time with good friends, playing guitar, skateboarding and enjoying life as much as I can.
3dtotal: Thanks for taking the time to talk to 3dtotal.com!
Thank you so much for the amazing opportunity. I'm really glad!
Pedro Conti's website
is full of inspiration!
Check out the 3D short
that inspired Pedro!
Pedro works for Techno Image, check out their site here
Techno Image on Vimeo!
To see more by Pedro Conti, check out Digital Art Masters: Volume 7< previous page