In this tutorial we will explain how we have created the artwork "Old man - Portrait". At the beginning - modelling
and unwrapping was done in Blender, detailing and rendering in Zbrush and some post production with Photoshop. You must be a bit familiar with these tools, the more advanced artists can do first and thelast part of this tutorial in different application. Ready? Let's start.
First add a plane and delete three verticles. Using the "Extrude" option create basic eyelids shape.
Now select all verticles, and extrude them. Then move single verticles to get a proper shape, repeat this action a few times to receive somethink like this.
At this point select the external edges and start modeling the rest of the face using "Extrude".
You have half of a head at the moment. Create the ear and join it to the head.