Hi and welcome to my tutorial. My name is Nabil Chequieq, from Morocco, and in this tutorial you will learn how to light and set up some materials that will give a good result while also having a fast render time.
To start, make sure you are working in a metric unit with realistic proportions. First I've used a daylight system (Fig.01).
Change the setting of the sunlight and skylight to mr Sun and mr Sky. For the fast calculation of global illumination, let's activate mr Sun Photons (Fig.02).
Now let's take a look at some materials. Actually, I prefer to render some objects with ambient occlusion in Max before doing an occlusion pass. For that, the arch+design materials have a section called Special Effects where we can activate Ambient Occlusion (Fig.03).