This tutorial from the Florence Design Academy, the leading design school in Europe, explains how to create car paint material through using a multi-layer shader.
Keywords: digital painting. colour, texture, brush
Keywords: character, texturing, head,
Keywords: Arch-viz, house, 3ds Max, After Effects
Keywords: video, rigging, eleven,
Readers Comments (Newest on Top)
(ID: 55109, pid: 0) Richard on Sat, 29 October 2011 6:50am This is incorrect. Car paint reflections become stronger at the edges, as the angle decreases from perpendicular. You have it the other way around.
(ID: 52473, pid: 0) Suhail on Fri, 30 September 2011 10:32am superb !!!!
pls up date some more
(ID: 48732, pid: 0) Walta Fitsum on Wed, 24 August 2011 8:00am i like your titorials.