Keep up-to-date with Free tutorials!!

 

Sign up to our bi-weekly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

3DTotal.com logo
 
Shop
Tutorials
Textures
Galleries
Forums
Submit
 
submit tutorial
1
Florence Design Academy - 3ds Max: Car Paint Material

By Florence Design Academy
Web: Open Site
| Your Rating:
starstarstarstarstar
(51 Votes)
| 14630 Views
| 3 Comments
| Comments 3
Date Added: 8th August 2011
Software used:
3ds Max
1044_tid_main.jpg
This tutorial from the Florence Design Academy, the leading design school in Europe, explains how to create car paint material through using a multi-layer shader.

1044_tid_01.jpg 1044_tid_02.jpg
1044_tid_03.jpg 1044_tid_04.jpg

Video:



 
1
Related Tutorials

Tutorial

Making Of 'Alfa Romeo 2600 Sprint'



Keywords: vehicle, car, alfa romeo,

Go to tutorial
starstarstarstarstar (10)
Comments 0 Views 21605

Tutorial

Making Of 'SLS AMG'



Keywords: scene, vehicle, car, mercedes,

Go to galleries 1
starstarstarstarstar
Comments 3 Views 70753

Tutorial

Making Of 'Seat Leon II'



Keywords: scene, car, vehicle, seat, leon,

Go to galleries 1
starstarstarstarstar
Comments 1 Views 30280

Tutorial

Making Of 'Carnival'



Keywords: character, boy, scene, carnival,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 30095
Readers Comments (Newest on Top)
avatar
(ID: 55109, pid: 0) Richard on Sat, 29 October 2011 6:50am
This is incorrect. Car paint reflections become stronger at the edges, as the angle decreases from perpendicular. You have it the other way around.
avatar
(ID: 52473, pid: 0) Suhail on Fri, 30 September 2011 10:32am
superb !!!! pls up date some more
avatar
(ID: 48732, pid: 0) Walta Fitsum on Wed, 24 August 2011 8:00am
i like your titorials.
Add Your Comment