Keep up-to-date with Free tutorials!!

 

Sign up to our bi-weekly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

3DTotal.com logo
 
Shop
Tutorials
Textures
Galleries
Forums
Submit
 
submit tutorial
1 | 2
Making Of 'An Orc'

By Herbert Lowis
| Your Rating:
starstarstarstarstar
(0 Votes)
| 5406 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
Softimage
729_tid_image013.jpg
This tutorial will describe briefly how I created my orc character from scratch.

Design

First of all, I designed my character and figure out the proportion and such from the drawing. Then I moved to sculpture, it took me about a week to finish this orc, but I found that the sculpture really helped me a lot during the process of creating the 3D version of the orc.

729_tid_image001.jpg
729_tid_image002.jpg

Modelling the Orc

Proxy
I used picture of my sculpture as a rotoscope to start with. I built a simple proxy out of it. After finishing the proxy, I took the rotoscope out and look at the real life sculpture as my main reference

Model
I started modeling the actual orc from his head. I spent quite some time trying to get the eye to look right because I think eyes are the most important part to describe a character. I used a cube to start with, and cut it in half, then I use duplicate Instantiate to model.

729_tid_image003.jpg
For the body, I did the same process for the head. After I finish making the body from a cube, I merged it with the head together then fix the stitched area.

729_tid_image004.jpg

Modelling the Armour

After I finish the body, I started building the armor. I used the same process again, building it from cubes.

729_tid_image005.jpg

For the knee pad, I build a generic skull first ( which I can always reuse later) then I cut it in half then dulplicate the edges to shape the edge of the armor.

729_tid_image006.jpg


 
1 | 2
Related Tutorials

Tutorial

Introduction to Rigging: Planning Your Rig



Keywords: rigging, character, planning, rig,

Go to tutorial
starstarstarstarstar (9)
Comments 1 Views 61173

Tutorial

Making Of 'Wasp Woman Returns'



Keywords: character, creature, wasp, woman, scene,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 21576

Tutorial

How to link an object to a vertex in 3ds max



Keywords: character, head, face, vertex, max,

Go to galleries 1
starstarstarstarstar
Comments 1 Views 8965

Tutorial

Making Of 'Chipi'



Keywords: character, male, chipi, cartoon,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 42148
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment