Hello, everyone! I'm very glad to share the process of creating my character Demon Hunter.
I liked the design concept of Diablo 3 very much, so I decided to start this piece while looking forward to the release of the game!
I collected a lot of reference pictures, including the original character concept art, some other artists' paintings and cosplay images. The reference materials were chosen for two aspects: details and textures (Fig.01).
I create a basic body in Maya and properly lengthened the legs to make him look more agile (Fig.02).
Next I defined the body further. I knew that only the head would be showing in the final image, but I thought it would be good practice to make the rest of the body parts too and that perhaps I could use them for other characters later (Fig.03).