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1
Texture Baking

By Richard Tilbury
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop

Introduction

This tutorial looks at how lighting effects can be extracted from a 3d scene and rendered directly onto a pre-existing texture.

1270_tid_image01.jpg 1270_tid_image02.jpg
1270_tid_image03.jpg 1270_tid_image04.jpg

Video Tutorial

Duration: 3minutes 40seconds - File Size: 11.4mb



 
1
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