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Making Of 'Pirate Hype'

By Pao (Thitipong Jitmakusol)
| Your Rating:
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(35 Votes)
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| 6 Comments
| Comments 6
Date Added: 13th July 2011
Software used:
Maya
75_tid_image_16_final_render.jpg

Concept

When Pirates of the Caribbean: Dead Man's Chest was released there was no doubt that the CG character, Davy Jones, was simply stunning. I liked all the sea-life characters in the films, and they inspired me to create my own interpretation - just for fun!

My timeframe was roughly about four to five days (down time at work), so I knew it would be too much for me to create a full character during this time. I decided then to simply render the head out in a "headshot" photograph style.

Like with anything I do, I started out with sketching the concept. This helps me tremendously in the modeling process. Obviously, the work flows a lot faster when you know what you want. I looked up references for fish and sea creatures, sketched out a few designs, and came up with this character (Fig.01).

75_tid_image_01_fishman_concept.jpg
Fig. 01

Modeling

I started out with a polygon cube and worked my way up to form a head. I imagined a skull underneath his flesh to keep the form nice and solid. Even though my plan was to render him for a still shot, I still wanted to have good topology - it's just good practice and also handy if I need him for some kind of animation in the future (Fig.02).

75_tid_image_02_base_mesh_head.jpg
Fig. 02


I built my way up to extra details, like skin folds and creases (Fig.03).

75_tid_image_03_head_mesh_smooth.jpg
Fig. 03

Once I was more comfortable with the head, I built in the fins (Fig.04).

75_tid_image_04_head_mesh_lowpoly.jpg
Fig. 04

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Readers Comments (Newest on Top)
Munkybutt's Avatar
(ID: 54890, pid: 881924) Naomi105813 (Forums) on Fri, 28 October 2011 5:27am
Nice job.[IMG]http://www.cuinsurance.org/xiao3.jpg[/IMG][IMG]http://www.cuinsurance.org/xiao1.jpg[/IMG][IMG]http://www.cuinsurance.org/xiao2.jpg[/IMG]
avatar
(ID: 54192, pid: 0) Robert on Fri, 21 October 2011 8:19am
Amazing! I have never understood how to make believable eyes.Maybe a more in depth explanation? Anyway amazing!
avatar
(ID: 54193, pid: 0) Robert on Fri, 21 October 2011 8:19am
Amazing! I have never understood how to make believable eyes.Maybe a more in depth explanation? Anyway amazing!
avatar
(ID: 46392, pid: 0) Lampshadehead on Sat, 16 July 2011 2:32am
Really amazing. Great trick the with fins and DOF to finish off. The most striking things seems to be the feeling in the eyes. I think this is created by great texture work, the right pose, and the good lighting/rendering/colour correction. You seem to have really nail that 'cold glance'
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(ID: 46324, pid: 0) Z3r0717 on Fri, 15 July 2011 8:00am
Awesome work for a fun little project.
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(ID: 46305, pid: 0) Thiago on Thu, 14 July 2011 9:01pm
Nice job. The eyes are very representative.
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