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Making Of 'Shadow Conscious'

By Andrius Balčiūnas
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Date Added: 16th June 2009
Software used:
3ds Max
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Hi everybody, my name is Andrius Balčiūnas and I'm going to guide you through a process of making my image "Shadow Conscious”.

This project was primarily done for learning reasons. I wanted to make a realistic (well, at least natural) looking human. First of all for references, I've collected a lot of pictures of girls on the net. Now, even though I didn't follow what I'm going to say, I think it's a good idea that you have all of the angles of one or more girl references and thousands of different girls to get a decent anatomical image in your conscious.

For modelling, I've used editable poly. I simply started from a box, added edges, cutting and etc. I think the most difficult things when modelling a character is, that it's not technical, but it's accuracy to a balance of proportion and beauty (if it's your aim of course).

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558_tid_1.jpg
Click to Enlarge


Here is a little tip for modeling eyes. Never make hard edge where the eye iris begins, because this will give you bad shading later, when rendering.

558_tid_3.jpg


 
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