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Making Of 'Bedroom White & Wood'

By Ramon Zancanaro
| Your Rating:
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(55 Votes)
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| 22 Comments
| Comments 22
Date Added: 8th July 2010
Software used:
3ds Max, V-Ray
231_tid_main_01.jpg
Hello everybody! It's a great honor to write this Making Of. I would like to say thank you to everyone that has supported me in making this image. I'd also like to thank 3DTotal for giving me the opportunity to show you a little bit more about this work. I believe that when I show all my settings and the way I work, I'm not only helping other people but I'm helping myself too.

This Making Of is mainly going to focus on my lighting, rendering and textures and I hope you enjoy it. I'm available to answer any question by email at: ramon_sunset@hotmail.com

Fig.01 - 03 show my views. You can see the position of the lights and also the whole wireframe.

231_tid_image_01_room_mesh_objects.jpg
Fig. 01

231_tid_image_02_room_objects.jpg
Fig. 02



231_tid_image_03_room_model.jpg
Fig. 03

The top view shows the direct light position (Sun). To simulate the sun I used a V-Ray sun. For the environment I put in a V-Ray sky, with a Sun node on to a V-Ray Sun. The settings are showed in Fig.04.

231_tid_image_04_room_layout.jpg
Fig. 04

I used a V-Ray camera for all views. The basic settings can be seen in Fig.05 and some parameters were changed from one camera to other to fix the DOF.

231_tid_image_05_large.jpg
Fig. 05

The render settings I used are simple. I selected the hybrid method using Brutal force (as primary bounce) and Light Cache (as secondary bounce). I put a lower light cache in to provide a bit more contrast and reduced the blend color on floor.

This scene has a Gamma setting 2.2, but I changed the exposure control. I also used Reinhard color mapping to make a linear method, where the colors are better.

I don't like to use Ambient Occlusion, because it's a technique that changes the illumination too much. But using Ambient Occlusion with GI produces a good result and I recommend giving it a try.

The AA filter I used was Area with a high value to lose some definition. I used a high value because it's a big resolution (Fig.06).

231_tid_image_06_large.jpg
Fig. 06



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Readers Comments (Newest on Top)
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(ID: 174886, pid: 0) Espie on Sat, 05 January 2013 11:57am
Really great work. Your fur blanket is amazing, I can't seem to get the same results.
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(ID: 161584, pid: 0) Didi on Mon, 12 November 2012 6:40am
Excellent tutorial! This is really helpful. Thanks so much for posting this tutorial. Really nice work :)
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(ID: 141832, pid: 0) Ramesh on Sat, 18 August 2012 7:18am
Really g8t work man ... Can we know what is the render time for each frame???
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(ID: 110634, pid: 0) Jaysingh on Mon, 23 April 2012 6:01pm
i just wanted to know how did you model folded blanket which is on bed and design on frame wwhich is along with wall ?
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(ID: 105855, pid: 0) Hamoudi on Sun, 15 April 2012 3:22am
fr: c'est un bon travail! en: it's a good job!
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(ID: 95401, pid: 0) Alex Karman on Fri, 16 March 2012 4:08pm
Thank you!wonderful, very complicated and beautiful work. if you can send me the scene please krabs.no.deaad @ rambler.ru A very grateful student Architect
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(ID: 49624, pid: 0) Basem2b2 on Sun, 11 September 2011 9:06am
hi! I have a question about the wooden frame on the wall what the techniques that you've used in modeling it thanks..
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(ID: 46690, pid: 0) John Atkinson on Thu, 21 July 2011 8:51am
Hi Ramon, Your work in fantastic! in the Making Of ' Bedroom White & Wood' why do you use a vray plane under the throw? I'm new to smax and have seen this technique used by other good visualisers. Regards John
Munkybutt's Avatar
(ID: 38970, pid: 848913) MStandar (Forums) on Sun, 27 March 2011 11:39am
havnt seen this one before, looks very good, thanks for posting :)regards,-marcus
Munkybutt's Avatar
(ID: 163046, pid: 848913) MStandar (Forums) on Sun, 27 March 2011 11:39am
havnt seen this one before, looks very good, thanks for posting :)regards,-marcus
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(ID: 38908, pid: 0) Bosques on Sat, 26 March 2011 10:39am
please is possible to receive information about your setting blackboard
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(ID: 27611, pid: 0) Brainy on Fri, 19 November 2010 11:06am
Man am just a beginner and I would love to take you as a master because your work is beyond the limit and I think it will be a grace to have such a wonderful animator as a master.
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(ID: 22248, pid: 0) Pallabi Pal on Wed, 15 September 2010 8:18pm
hey can you post the settings of ur night render there are no good night rendering tutorials..thanks
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(ID: 21192, pid: 0) Bosques on Sun, 05 September 2010 5:21pm
i want if is possible to see better your screen tutorial
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(ID: 20670, pid: 0) Bosques on Tue, 31 August 2010 8:31am
I dont can see blackboard informations , is possible to receive that
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(ID: 19094, pid: 0) Iain on Mon, 16 August 2010 4:44pm
Wow fantastic tutorials, would love to see the close up of figure 4
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(ID: 18332, pid: 0) Neil V on Mon, 09 August 2010 4:34pm
Is there any chance we can get a close up of Figure 4? I can't make out the settings.
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(ID: 18292, pid: 0) Jazzistlem on Mon, 09 August 2010 11:42am
WOW. Just WOW. Thank you for sharing your amazing talent :) 1000 stars for this work! GREAT JOB!
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(ID: 14899, pid: 0) Ben on Thu, 15 July 2010 6:28pm
Fantastic tutorial, sometimes I wish you guys would go into slightly more detail, but it's great to see your process. ps. Why can I not enlarge the screenshots??This would be much more helpful...
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(ID: 14589, pid: 0) Israel Akinyemi on Tue, 13 July 2010 11:22am
Its just simply amazing what you have created. Its an interior scene made by just a software and yet its just so good. Some times i wonder if i m putting in as much efforts as required. You must not be told that you are good. And no matter how many times its been said it would it is not over emphasised. Its good that you can share your knowledge with total strangers for almost nothing at all. I pray that soon I will be able to also post something that looks close to good. I m just so over joyed Thanks
Munkybutt's Avatar
(ID: 51860, pid: 803047) Elboogie2008 (Forums) on Sun, 11 July 2010 6:18am
Hello This work is amazing . But one question why does"nt anyone use mentalray. and why is it so hard to find tutorials on how to use it vray is powerful and you are exstreamly proficient with it I am just curoius to know?[email]elboogie2008@gmail.com[/email]
Munkybutt's Avatar
(ID: 163045, pid: 803047) Elboogie2008 (Forums) on Sun, 11 July 2010 6:18am
Hello This work is amazing . But one question why does"nt anyone use mentalray. and why is it so hard to find tutorials on how to use it vray is powerful and you are exstreamly proficient with it I am just curoius to know?[email]elboogie2008@gmail.com[/email]
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