This is a video tutorial discussing the process of creating simple tools for 3ds Max, including making simple scripts, toolbar buttons, and standalone floaters. I'll be covering some basic programming in this, which hopefully will be understandable to someone who has never programmed before, but not be so slow to bother those who have.
I'll be covering the Listener window, how to make scripts and add them to the toolbar, and how to make tools that can be saved and shared with others.
Keywords: subdivide, script, nurms, max,
Keywords: scripted, utility, max,
Keywords: Making of, 3ds Max, Scene, Character
Keywords: 3ds max, water, animation, particles
Readers Comments (Newest on Top)
(ID: 143551, pid: 0) Bez on Sat, 25 August 2012 1:38pm thank you for a very clear beginner MaxScript tutorial.