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Making Of 'Blind Warrior'

By Ryan Lim

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Date Added: 9th December 2009
Software used:
Maya
929_tid_010_final.jpg
This tutorial will briefly describe how I created my blind warrior from a painting.                                        

First of all, the Painter (Park Jea-Yeon) creates the concept in detail. Why doesn't he have eyes, How can he live in battle. all of the smaller details can make a realistic character

929_tid_002_drawing.jpg
929_tid_003_color.jpg
(3d adaptation of some great concept art by Park Jae Yeun from Korea.)

Then I moved to Maya. By the way,  the picture doesn't have any side view and front view, so It's little bit hard to make full figure. so I used a proxy model before I made character. I can think  of how tall he is and how defined his muscles will be.

929_tid_004_head_model.jpg
I used reference from various similar people for his face to get a better idea of what he would look like.


929_tid_005_wireframe.jpg
the wireframe is fairly low polygon so that I can use Zbrush to add the smaller details, so I only have to think about the models proportion and pose at this stage



 
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