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Making Of 'They came from the Sea'

By Danny Falch
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Date Added: 9th December 2009
Software used:
3ds Max

Compositing

To control the level of fog, volume light and the sea surface, the image was rendered in 3 passes, one clear, one with fog and one with the clear and the fog pass mixed and volume light on the sea surface caustics effects. Post editing is done with some brightness and contrast, a bit of bubbles and algee was painted and the eye saturation has been
changed at bit.

916_tid_5_3.jpg
916_tid_5_4.jpg
916_tid_5_5.jpg
Click images for larger versions


Composition

916_tid_6_1.jpg
Composition is very important in creating an image with impact! In this image I started out with some boxes instead of the skyscrapers to find the most dramatic camera angle and lighting for the scene.
I worked with the sizes and placement of the skyscrapers to get as much depth as possible out of the image.

After the skyscrapers was shaped the 3 fish was placed in the scene with a bit of rotating and bending.
I tried to make the fish look at the viewer in a "what do you want?" kind of way, but still using the fish to create depth and size.

The statue is creating foreground along with the branches on the tree, this is to bring the viewer closer and into the image.

Cars, rubbish, subway, streetlights and small fish are placed to bring dynamic in to the image and fill out the empty areas


916_tid_6_2.jpg



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