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Making Of 'Cherries'

By Vanmeerbeeck Frédéric
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Date Added: 9th December 2009
Software used:
3ds Max

906_tid_lightning_texturing_nolight.jpg
Only GI
906_tid_lightning_texturing_nogi.jpg
Only Spotlight

906_tid_viewport-edge.jpg
Viewport mesh

The final touch are the leaves. They bring a touch of freshness/coolness . It's just a map and a b/w map in the opacity slot, like this.

906_tid_leaf00_small.jpg
Diffuse Map
906_tid_leaf009b_small.jpg
Opacity Map


906_tid_final-copy.jpg



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Readers Comments (Newest on Top)
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(ID: 237131, pid: 0) Cesar Gomez on Mon, 02 December 2013 6:28pm
So realistic... nice render. Can you make a tutorial about this work? because you used a texture of a tree to simulate the light and shadows and could be usefl for begginers like me to do that effect, including lighting also. Thanks.
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(ID: 136599, pid: 0) Gil Mieto on Sat, 28 July 2012 1:36pm
Ciao dag bekwaam (I presume u'r a ''Dutchman'') well, I don't know, if could be possible 2 share my own exsperience, with ur one. In case of a contact, I'll appreciate 2 encrease each other art-masterpieces, by the net Ciao
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