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Making Of 'The Cobra Prince'

By Philip Herman
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Date Added: 9th December 2009
Software used:
3ds Max, V-Ray
901_tid_final.jpg
Hi all, my name is Philip Herman and I want to share with you all how I created my image, 'The Cobra Prince'. The programs that I have used are 3DS Max, and Vray for rendering.

Modelling

There are a lot of different ways to go about modelling, but for me, when I saw the tutorial on modelling 'Joan of Arc' (great tutorial from Michel Roger), the style that I use isn't so different (using patch modeling).

Modelling the cloth, I utilized the 3dmax cloth simulation to achieve a more most realistic result.

901_tid_02.jpg

After finishing up all the modelling and with the figure being in a default type of pose, I chose to manually model him into my chosen pose instead of using a character rig.

901_tid_04.jpg


 
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