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Creating Hydraulics in Maya

By Vishal Kawji
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Date Added: 9th December 2009
Software used:
Maya
Hi my name is Vishal Kawji. This is my first tutorial for 3DTotal.com, so lets start modelling.

This tutorial is made using maya 6.5.

For this tutorial we will need a robotic arm so lets model one

889_tid_image00.jpg
1. First take a poly cylinder with subdiv axis –20 , height segment –1 and no cap segment.

889_tid_image01.jpg
2. Now rotate it to 90deg in x- axis. Now it will look like this.
3. Now extrude the outer cap face and make some thing like this.

889_tid_image02.jpg
4. Now extrude the seven side faces of the cylinder to make the first bar of the hand.

889_tid_image03.jpg
5. It will look like this after extrude and little bit of tweaking.
6. Now it's the time for making a joint. For making a joint we will use a another cylinder but with a smaller size.
7. Now lets make it look like a joint.
8. Now combine both of them ok its done now.

889_tid_image04.jpg
9. Now take a copy of the arm and flip it and tweek it a little bit so it would look like this.
10. Ok now lets make the fingers.
11. Take a sphere and place it at the front of the arm. Now take a duplicate of the sphere at the same place.

889_tid_image05.jpg
12 . Ok now select one of the spheres and bollean it with the front arm.

889_tid_image06.jpg
13. Ok now lets make the base for fingers .
14. Lets take a cylinder for the base for the fingers ok.
15. Now take a sphere for the movements of the fingers.


889_tid_image07.jpg
16. Ok now lets make the fingers.
17. Ok now I have took a cylinder for his finger . I took 2 cylinders which are actually combined and now I am merging the vertices.



 
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