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Making Of 'Headphones in the Bathroom'

By Carlos Ribeiro
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Date Added: 9th December 2009
Software used:
3ds Max, Misc
830_tid_render_headphone_2w.jpg
First of all it's my pleasure to show this project here on 3DTotal one of the most complete cg website in the world.
Everything began in a free time among my other work, at GP2 Studios - São Paulo ( http://www.gp2net.net ), I got my headphones and start to modelling it, after a couple of hours I started to make the shaders and decided to make a still. Don't question me why, but I had the idea to make to headphones in the bathroom, after doing the still I started to animate and my focus was to get a very realistic render in this animation.

Modelling

I used my own headphone as a model reference (SBC hp250 - Philips), I utilized 100% of box modeling techniques to do it and that gave me a nice control over the mesh and a nice velocity to make it and I also I did the same to do the nice wall ceramics.

830_tid_headphone_low.jpg
830_tid_headphone_high.jpg
830_tid_headphone_scene_1.jpg
830_tid_headphone_scene_2.jpg

830_tid_headphone_scene_3.jpg


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