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Making a Chair in 3ds max

By Filipe M. Deschamps
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Date Added: 9th December 2009
Software used:
3ds Max

31) Check if this selection have the Material ID 1, we are going to use the IDs to apply different materials to the leg like I sad before, one to the leg (metal - id 1) and one to the detail (plastic - id 2).

826_tid_2_009.jpg
32) Ivert the selection again and apply ID 2 for this polygons.

826_tid_2_010.jpg
33) Exit from the Isolation Mode. Now we are going to make 3 central cylinders.

826_tid_2_011.jpg
34) In the Top Viewport, create a Cylinder, this is going to be the bigger one. Remeber to center the object in the center of the scene, is always nice to have object lined up.

826_tid_2_012.jpg
35) This is it in the Perspective Viewport.

826_tid_2_013.jpg

36) Now again, enter in the Isolation mode pressing the ALT+Q hotkey. Convert this object to Editable Poly, enter in the Edge subobject and select the upper edges.

826_tid_2_014.jpg
37) Use Chamfer Tool to chamfer them two times. The first time:

826_tid_2_015.jpg
38) And the second time:

826_tid_2_016.jpg




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(ID: 185867, pid: 0) Lio on Sun, 10 March 2013 6:14pm
en: very good fr: vraiment bien ... hyper détaillé pour les débutants en: really ... incredibly detailed for beginners Thanks !!
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