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Character Walk Through

By Julian Jeremy Johnson-Mortimer
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Date Added: 9th December 2009
Software used:
Maya
Hello there. Welcome to my character walk through. I'm not sure if you can call this a tutorial as I will just be showing different stages in the building of a character called Kreacher.

Kreacher is a house elf character taken fromthe harry potter books.

But first and what I will be showing the modeling of is the house elf Dobby.

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I thought it would be good modeling practice for me and a good start before I model my own version of a house elf.

I start off with a single polygon then extrude from that. Many people have lots of different ways of making a start on there models, most people usually start with a box then shape it and slowly add more and more detail. I sometimes model like that but for this I will be working in my extruding method, so sorry if its not to helpful but when I know what I'm going to make I find it a bit faster.

I've extruded the edges to start forming the shape of the bottom part of the eye.

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A side view.

The basic shape of the eye.

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A side view.

I extruded the marked edges.

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Extruded the marked edges. Also I've highlighted the flow of the eye lid.


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Here's the head so far.

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Starting to shape the nose.

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