Keep up-to-date with Free tutorials!!

 

Sign up to our bi-weekly newsletter today for the latest tutorials, interviews and product information.

 

- Latest news
- Exclusive Shop Offers
- Preview early content
- Plus much more

 

Not Ready to take that step? OK, Why not just Subscribe to the RSS Feed

3DTotal.com logo
 
Shop
Tutorials
Textures
Galleries
Forums
Submit
 
submit tutorial
1 | 2 | 3 | 4
Making Of 'Gunslinger Spawn'

By Bondhan Kimbalazani
| Your Rating:
starstarstarstarstar
(4 Votes)
| 21829 Views
| 0 Comments
| Comments 0
Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, ZBrush

Next up are the leg. The way that I have done these is to not model the organic leg but to instead model the trousers directly. In building the trousers, I start by building the proxy first, and then do further detailing afterwards, one mistake that I occurred when modelling him was that I did not make the wire animatable, because I had model the detail directly in a pose.

777_tid_image03.jpg
The cape and other accessories are built next and then I simple do a rig, then freeze the geometry and refine it.

777_tid_image04.jpg

777_tid_image05.jpg


 
1 | 2 | 3 | 4
Related Tutorials

Tutorial

Digital Art Masters: V7 - Sample Making Of 'Qev'



Keywords: character, male, qev,

Go to tutorial
starstarstarstarstar (8)
Comments 1 Views 18256

Tutorial

Cel Shading concepts



Keywords: character, texturing, cel, shading,

Go to galleries 1
starstarstarstarstar
Comments 0 Views 6641

Tutorial

Modeling the Human Figure



Keywords: modeling, human, woman, character, body,

Go to galleries 1
starstarstarstarstar
Comments 2 Views 98030

Tutorial

Making Of 'Evasion'



Keywords: character, man, human, creature, evasion,

Go to galleries 1
starstarstarstarstar
Comments 2 Views 40028
Readers Comments (Newest on Top)
no comments!
No comments yet. Be the first to comment!
Add Your Comment