I am modelling this character using Maya 4. The sole purpose of making this character is fun. At this time, I dont really know where it will all end, but lets see how it evolves :)
This is where the screenshorts start.
To sum up what happend, then I started by creating a poly cube, turning it into a polyshape by using the CPS toolbox MEL script collection (can be downloaded at www.highend3d.com).
I am working on one half of the model, and CPS automatically makes a mirror copy of the head. Constantly adding more polygones and shaping the half head.
To get an idea on how it works, look at this
The head starting to get some character. I pulled his back head up some, and added some detail at the eyebrows.
I added two black spheres as pupillars, but they will probarbly change when I start making the real eyes.
My girlfriend told me to add a bowler hat, and I made the nostrils and tweaked the area around the eyes a bit.
Added some quick surface color and made some preliminary teeth.
Here I have given him some cheeks, adjusted the upper lip quite a bit and started giving the ears some shape.
Still doing alot of tweaking around the ears and the lower jaw. I also added the little creasing under the nose.