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Making Of 'Mr Coutinho'

By Wesclei Barbosa
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Date Added: 9th December 2009
Software used:
3ds Max, Photoshop, ZBrush

Post Process

In Photoshop, I played with levels and colour balance to enhance the result, so I used the ambient occlusion pass with a blend of multiply to improve the shadows on the model.
To finish it, I use the information on the Z-depth pass to apply a lens blur with this values.

746_tid_lens_blur.jpg

Then I applied a film grain to add some texture to the image

So, here's the final image.

746_tid_Mr_Coutinho.jpg

 
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