Step 4
Adjust levels for "AboveLeft". Select output levels 127 and 0.

AboveLeft:
after levels adjusted
Step 5
Create a new image (hereafter called "BelowRight"), with your Below-lighted photograph for a green channel, and your Right-lighted photograph for a red channel

BelowRight:
green channel = Lit From Below
red channel = Lit From Right
Step 6
Adjust levels for "BelowRight". Select output levels 128 and 255.

BelowRight:
after levels adjusted
Step 7
Paste BelowRight into a new layer over AboveLeft. Set the new layer's blend mode to "Overlay," and flatten your image.
(Optionally, experiment with other blend modes. I find "Hard Light" works well for some maps).

Normal Map:
after image overlay
Step 8
Fill the blue channel with a light color. Experiment with the shade; a lighter blue will yield a smoother normal map.

Normal Map:
blue channel lightened
Step 9
Apply NVIDIA's Normal Map filter, using the "Normalize Only" setting. Your normal map should now be finished and ready for use

Normal Map:
finished and ready for use
Step 10
If you need a displacement map, my
href="http://66.70.170.53/Ryan/heightmap/heightmap.html" target="_blank">Displacement Map Creator will make one for you.

Displacement Map:
from displacement map creator